Archive Page 3

04
Aug

Flight alpha 1.1 available

Flight - alpha

Despite the busy schedule I’ve finally finished adding little tid-bits into the game - flight. It’s still in its early alpha stages, so don’t expect too much. You can download it at the alpha downloads link.

These are the noticeable changes/additions:

  • New enemy ship sprite
  • Health Bar (glide motion)
  • Health percentage
  • Splash screen
  • Score color

The picture above is the 3D model I used for this game, which was designed 100% in blender. My major goals for this game is to make it fun, playable, and ultimately lag free.

I haven’t decided too much on a storyline, but what more of a story can you put on a 2D shooter than - “KILL ALL!” But if any of you story writers our there have some sort of cool idea for this game - share them!

For e10 users, If any of you are interested, I’ll be for the first time creating a 128×128 version of this game. So stay tuned!

-santoki

02
Aug

Santoki lvl 2

I think I’m getting the hang of WordPress. With just a little more add-ons, I think this site will be much more easier and better than the latter site. In real life, I’ll be taking another exam this Friday - wish me luck! By this weekend, I’ll release another “flight” demo.

01
Aug

Santoki lvl 1

Although I have written several entries on the Google Pages account, I will be slowly migrating to this blog to allow my visitors a way to freely communicate without the arduous need to open up an e-mail client.

If you guys haven’t found out already the latest project I am working on (”Flight”) can be downloaded at my alpha downloads section.

Ciao,

Santoki




 

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Awards

2Souldesign awarded as Best iRiver Flash Lite content 2006

Santoki Chung awarded as 2nd place Flash Lite content 2007

Member

Member of BAMaDUG